Tutorial Session #3

What we looked at – This tutorial was to finalise and mark off the Aims, Objectives and Learning Outcomes. Myself and David then discussed the next steps taken in order to complete the research for the project.

What needs to be done – For the research to begin I need to explore the role of a sound designer within the video games industry and to identify the key skills which are expected to gain entry into the industry. To aid this research I will talk to industry professionals, such as Nick Dixon (Sound Designer @ Deepsilver Dam Buster Studio, Nottingham). Barney Oram (Junior Sound Designer @ Cloud Imperium Games, Manchester). Martyn Stonehouse (Freelance Audio Designer).

Steps taken – I have made initial contact with a few people in the industry via Twitter and I am doing more in-depth research into the role of a sound designer.